DLSS5-Swapper

Introduction: DLSS 5 Swapper is a powerful, easy-to-use tool for installing, managing, and restoring DLSS 5 across games and supported emulators. It features automatic game detection, optional drive scanning, DLSS5-Feeder for compatible titles without native DLSS, emulator support, and compatibility with DirectX 9/10/11/12, Vulkan, and OpenGL.
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DLSS 5 Swapper

DLSS 5 Swapper

Install and manage DLSS 5 Neural Rendering for compatible games and emulators.

Latest release Total downloads Windows 10/11 38 languages Support Buy me a coffee

Windows Installer · Portable · Checksums

Home

Features

  • Easy installation: native DLSS games, or compatible non-DLSS games through DLSS5-Feeder.
  • Your library: Steam, Epic, GOG, modern Xbox Game Pass folders, and manually added games/emulators.
  • Search and filters: combine title, graphics API, DLSS status/version and add-ons; click counters to filter.
  • Flexible layout: group by store or show everything in one list, with game artwork and light/dark themes.
  • Controlled scanning: full-drive scanning is off by default. Added folders still scan normally; enable all-drive discovery or remove scan folders in Settings.
  • Right-click shortcuts: open/copy folder, rescan, change cover, restore originals or hide a game.
  • Backups and History: restore original files, keep installation records, and copy History/activity/install logs.
  • In-game overlay: press F8 to open the app's own panel over the running game and move the real DLSS Neural Rendering sliders while you play. Supports the DLSS5-Feeder and RenoDX v4.7 routes only.
  • Rendering API override: optional, per game, with Automatic as the default; detection is never overwritten.
  • Custom add-ons: the Add-ons page remains available alongside the integrated installation routes.

New in 2.2.1

  • ⭐ In-game overlay: press F8 and the app's own panel appears over the running game — the same HTML, fonts and sliders as the preview, connected to the pinned RenoDX v4.7 build so the controls move the settings that are really loaded. While the panel is open the game receives no mouse or keyboard input, so the camera holds still and a slider can be judged on one fixed shot, exactly as ReShade does for its own overlay. Install it together with DLSS from one switch, choose your hotkey, or remove it on its own. It supports DLSS5-Feeder and RenoDX v4.7 only — the panel is built around that exact, hash-verified build and is not offered for OptiScaler.
  • Overlay themes, including your own: Emerald, Azure and Amethyst, plus Create theme — pick an accent colour and the panel's other shades are derived from it, in the app and in the game alike.
  • Per-game rendering API override: now optional, with Automatic as the default. Pick DirectX 8/9/10/11/12, Vulkan or OpenGL for a game that reports the wrong renderer; automatic detection is left untouched.
  • Artwork for everyone: posters and banners come from Steam's public endpoints with no key, so every user sees the same covers and heroes.
  • Some issues were fixed, including the overlay connection line that contradicted the CONNECTED badge, dialogs that stayed dark in the light theme, theme cards misaligned in Arabic/Persian/Urdu, and an updated overlay build that refused to install over the previous one.

Full 2.2.1 notes → · What arrived in 2.2.0 →

The Overlay page

Overlay page with the Emerald, Azure and Amethyst themes

Create your own theme

Pick an accent colour and the panel's other shades follow it. The preview is the real panel, not a colour swatch.

Create a theme dialog with a live panel preview

Preview before you choose

Interactive overlay preview

Compatibility

Category Support
System Windows 10/11 x64; compatible 32-bit and 64-bit games
ReShade / Feeder GPUs RTX 20 / 30 / 40 / 50; older-series support is reported by the bundled modified runtime's author
OptiScaler GPUs RTX 50 only, NVIDIA driver 616.56+, 64-bit games with native DLSS enabled
DirectX 12 Native DLSS, Feeder, or eligible OptiScaler games
DirectX 11 Feeder for 32/64-bit games; eligible OptiScaler games
DirectX 9 / 8 DX9: 32/64-bit; DX8: 32-bit, through dgVoodoo2 → DX11 → Feeder
Vulkan / OpenGL ReShade/Feeder; eligible Vulkan games can also use OptiScaler
DirectX 10 Not directly supported by Feeder; choose DX11 when available
In-game overlay 64-bit DirectX 11 / 12 games with ReShade add-on support; DLSS5-Feeder and RenoDX v4.7 only

OptiScaler's DX11/Vulkan path uses a DX12 bridge with FSR output by default. For Vulkan backend changes, restore originals first. OptiScaler is not the emulator/non-DLSS route.

Emulators

Select the emulator folder and its active renderer, then use ReShade/Feeder.

Emulators
DuckStationPCSX2RPCS3
DolphinPPSSPPXenia
CemuRyujinxyuzu / suyu / Eden / Citron / Sudachi
shadPS4Azahar / Citra / Lime3DSmelonDS
FlycastxemuVita3K
RetroArchmGBASnes9x
Play!

Compatibility varies by renderer and game. Xenia HUD correction remains experimental.

38 languages

All 38 languages
Englishالعربية简体中文繁體中文
EspañolPortuguêsРусскийDeutsch
Français日本語한국어Italiano
TürkçePolskiУкраїнськаNederlands
ČeštinaMagyarRomânăΕλληνικά
SvenskaDanskNorskSuomi
ไทยTiếng ViệtBahasa IndonesiaBahasa Melayu
Filipinoहिन्दीবাংলাفارسی
اردوБългарскиСрпскиHrvatski
SlovenčinaCatalà

Arabic, Persian and Urdu support right-to-left layout.

Screenshots

Games

Library

Game details

Before installing

  • Anti-cheat: red warning and optional confirmation, not a blanket block. Injection can cause crashes or account bans; the app never bypasses anti-cheat.
  • Requirements: Feeder needs Visual C++ runtimes (x64, plus x86 for 32-bit games). Some components download on first use.
  • Compatibility is not guaranteed. Keep backups; existing mods may conflict. Not every reported game crash is fixed.
  • Linux/Proton: experimental community source only; no Linux binaries in this release.

Support

DLSS 5 Swapper is free and MIT licensed. If it saved you an evening of fiddling, you can buy me a coffee.

Buy me a coffee


Built by Rakan Alkhaldi · MIT · Third-party credits and licences

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