Introduction: Networked Godot experiment for Web, Android, OSX, and Windows.
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A small game to test if I can make a simple networked game. Supports all 2D build targets!

Corresponding backend is https://github.com/RyanFleck/Miscreant-Backend

0.0.2 Release Notes

Simple GUI created, players can all connect and chat.

Iteration 2 Notes (0.0.1 Release)

Basic websocket backend deployed and working on Heroku. Hooray!

Frontend has no graphics at the moment, but a game on top of this network layer will be implemented soon.

Iteration 1 Notes

TCP backend worked fine locally but could not be deployed to Heroku.

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GitHub: Trinea
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