Miscreant-Client
Introduction: Networked Godot experiment for Web, Android, OSX, and Windows.
Tags:
A small game to test if I can make a simple networked game. Supports all 2D build targets!
Corresponding backend is https://github.com/RyanFleck/Miscreant-Backend
0.0.2 Release Notes
Simple GUI created, players can all connect and chat.
Iteration 2 Notes (0.0.1 Release)
Basic websocket backend deployed and working on Heroku. Hooray!
Frontend has no graphics at the moment, but a game on top of this network layer will be implemented soon.
Iteration 1 Notes
TCP backend worked fine locally but could not be deployed to Heroku.