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Project Url: romainguy/pathway
Introduction: A set of APIs to manipulate graphics paths on Android
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pathway Android build status

Pathway is an Android library that provides new functionalities around the graphics Path API.

Pathway is compatible with API 21+.


repositories {
    // ...

dependencies {
    implementation 'dev.romainguy:pathway:0.9.0'


Paths from images

Bitmap.toPath() and Bitmap.toPaths() can be used to extract vector contours from images, as Path object. toPath() extracts all the contours in a single Path while toPaths() returns a list of contours as separate Path instances. Calling toPaths() is equivalent to calling toPath().divide() (see Path division) but more efficient.

When extracting a path from an image, two parameters can be set:

  • alphaTreshold: defines the maximum alpha channel value a pixel might have before being considered opaque. Transitions from opaque to transparent are used to define the contours in the image. The default value is 0.0f (meaning any pixel with an alpha > 0.0 is considered to be inside the contour).
  • minAngle: defines the minimum angle in degrees between two segments in the contour before they are collapsed to simplify the final geometry. The default value is 15 degrees. Setting this value to 0 will yield an exact vector representation of the contours but will generate complex and expensive paths.

Path division

Path division can be used to generate a list of paths from a source path. Each contour, defined by a "move" operation, in the source path is extracted as a separate Path. In the following example the paths variable contains a list of 2 Path instance, each containing one of the rectangles originally added to the source path:

val path = Path().apply {
    addRect(0.0f, 0.0f, 24.0f, 24.0f)
    addRect(32.0f, 32.0f, 64.0f, 64.0f)
val paths = path.divide()

Iterating over a Path

With Pathway you can easily iterate over a Path object to inspect its segments (curves or commands):

val path = Path().apply {
    // Build path content

for (segment in path) {
    val type = segment.type // The type of segment (move, cubic, quadratic, line, close, etc.)
    val points = segment.points // The points describing the segment geometry

This type of iteration is easy to use but may create an allocation per segment iterated over. If you must avoid allocations, Pathway provides a lower-level API to do so:

val path = Path().apply {
    // Build path content

val iterator = path.iterator
val points = FloatArray(8)

while (iterator.hasNext()) {
    val type = // The type of segment
    // Read the segment geometry from the points array depending on the type

Path segments

Each segment in a Path can be of one of the following types:


Move command. The path segment contains 1 point indicating the move destination. The weight is set 0.0f and not meaningful.


Line curve. The path segment contains 2 points indicating the two extremities of the line. The weight is set 0.0f and not meaningful.


Quadratic curve. The path segment contains 3 points in the following order:

  • Start point
  • Control point
  • End point

The weight is set 0.0f and not meaningful.


Conic curve. The path segment contains 3 points in the following order:

  • Start point
  • Control point
  • End point

The curve is weighted by the PathSegment.weight property.

Conic curves are automatically converted to quadratic curves by default, see Handling conic segments below for more information.


Cubic curve. The path segment contains 4 points in the following order:

  • Start point
  • First control point
  • Second control point
  • End point

The weight is set 0.0f and not meaningful.


Close command. Close the current contour by joining the last point added to the path with the first point of the current contour. The segment does not contain any point. The weight is set 0.0f and not meaningful.


Done command. This optional command indicates that no further segment will be found in the path. It typically indicates the end of an iteration over a path and can be ignored.

Handling conic segments

In some API levels, paths may contain conic curves (weighted quadratics) but the Path API does not offer a way to add conics to a Path object. To work around this, Pathway automatically converts conics into several quadratics by default.

The conic to quadratic conversion is an approximation controlled by a tolerance threshold, set by default to 0.25f (sub-pixel). If you want to preserve conics or control the tolerance, you can use the following APIs:

// Preserve conics
val iterator = path.iterator(PathIterator.ConicEvaluation.AsConic)

// Control the tolerance of the conic to quadratic conversion
val iterator = path.iterator(PathIterator.ConicEvaluation.AsQuadratics, 2.0f)


Please see LICENSE.

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