LottieAlertDialog

Introduction: This repository provides a alert dialog view with lottie customization.
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This library helps you to create bunch of alert dialogs with Lottie.

image::Images/alertdialog_medium.png[]

image::Images/showroom.gif[200,400]

Requirements

You must add lottie assets to your main folder first, there is a five types of alert dialog and five lottie files in there. Don't change the names of files just override it. For example you can use assets in this repository.

https://lottiefiles.com[Download New Lottie Assets]

https://github.com/mayuce/LottieAlertDialog/tree/master/app/src/main/assets[Go To Assets]

You must put your assets to under app -> src -> main -> assets folder

Add line below to your top level build.gradle

[source,bourne]

allprojects { repositories { /// .... maven { url "https://jitpack.io" } }

}

Add lines below to your app level build.gradle

[source,bourne]

implementation 'com.airbnb.android:lottie:2.7.0'
implementation 'com.github.mayuce:LottieAlertDialog:1.1'

And Sync the gradle

Usage

You may follow the source code to see how it works.

Loading View:

[source,java]

var alertDialog : LottieAlertDialog alertDialog= LottieAlertDialog.Builder(this,DialogTypes.TYPE_LOADING) .setTitle("Loading") .setDescription("Please Wait") .build() alertDialog.setCancelable(false)

    alertDialog.show()

Question View:

[source,java]

var alertDialog : LottieAlertDialog alertDialog=LottieAlertDialog.Builder(parentActivity,DialogTypes.TYPE_QUESTION) .setTitle("What Type") .setDescription("Would you like to see ?") .setPositiveText("Error") .setNegativeText("Warning") .setNoneText("None") .setPositiveButtonColor(Color.parseColor("#f44242")) .setPositiveTextColor(Color.parseColor("#ffeaea")) .setNegativeButtonColor(Color.parseColor("#ffbb00")) .setNegativeTextColor(Color.parseColor("#0a0906")) .setNoneButtonColor(Color.parseColor("#1cd3ef")) .setNoneTextColor(Color.parseColor("#c407c4")) // Error View .setPositiveListener(object: ClickListener{ override fun onClick(dialog: LottieAlertDialog) { // This is the usage same instance of view alertDialog.changeDialog(LottieAlertDialog.Builder(parentActivity,DialogTypes.TYPE_ERROR) .setTitle("Error") .setDescription("Some error has happened.") .setPositiveText("Okay") .setPositiveListener(object : ClickListener{ override fun onClick(dialog: LottieAlertDialog) { dialog.dismiss() } }) ) } }) // Warning View .setNegativeListener(object : ClickListener { override fun onClick(dialog: LottieAlertDialog) { // This is the usage same instance of view alertDialog.changeDialog(LottieAlertDialog.Builder(parentActivity,DialogTypes.TYPE_WARNING) .setTitle("Warning") .setDescription("Some warning.") .setPositiveText("Okay") .setPositiveListener(object : ClickListener{ override fun onClick(dialog: LottieAlertDialog) { dialog.dismiss() } })) } }) // Dismiss View .setNoneListener(object: ClickListener { override fun onClick(dialog: LottieAlertDialog) { dialog.dismiss() } }) ) .build()

        alertDialog.show()

Custom Asset:

You need add your custom json in "app/src/main/assets' path


val alertDialog = LottieAlertDialog.Builder(this,DialogTypes.TYPE_CUSTOM,"custom.json") .setTitle("Custom Assert") .setDescription("Would you like to see ?") .setPositiveText("Ok") .setPositiveListener(object : ClickListener { override fun onClick(dialog: LottieAlertDialog) {} }) .build()

            alertDialog?.show()

Additional Features

You can use same instance without interrupting view. If you don't set a variable to button texts, they'll be GONE.

Thanks

  • Thanks airbnb for Lottie.

image::Images/alertdialog2_medium.png[]

[source,bourne]

MIT License

Copyright (c) 2019 Muhammet Ali YUCE

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE

SOFTWARE.

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