gradle-plugin

Introduction: Gradle plugin for running Android tests with emulator.wtf
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Emulator.wtf is an Android cloud emulator laser-focused on performance to deliver quick feedback to your PRs.

With this Gradle plugin you can run your Android instrumentation tests with emulator.wtf.

Running

The plugin will add new Gradle tasks for each testable Android variant with the name test${variant.name.capitalize()}WithEmulatorWtf. A few examples:

  • testDebugWithEmulatorWtf - a simple app with debug and release buildtypes
  • testFreeDebugWithEmulatorWtf, testPaidDebugWithEmulatorWtf - an app having a single flavor dimension with free and paid.

In addition to the variant specific tasks there will be an anchor task named testWithEmulatorWtf, it'll depend on all the variant-specific tasks. This allows you to run all tests for all subprojects with a single ./gradlew testWithEmulatorWtf invoke. See the configuration section below on disabling the task for some variants.

You can always run ./gradlew :app:tasks to see the added tasks, they will be listed under the Verification section.

Installation

Using plugins DSL (plugins {})

Make sure mavenCentral() repository is in your settings.gradle file:

pluginManagement {
  repositories {
    mavenCentral()
    maven { url "https://plugins.gradle.org/m2/" }
  }
}

And then you can enable the plugin by adding it to the plugins block of your app project (usually under app/build.gradle):

plugins {
  id "wtf.emulator.gradle" version "1.5.0"
}

Using buildscript classpath (apply plugin)

Add the emulator.wtf plugin to your buildscript classpath in the root build.gradle file:

buildscript {
  repositories {
    google()
    mavenCentral()
  }
  
  dependencies {
    // ... other deps here, like com.android.tools.build:gradle
    classpath "wtf.emulator:gradle-plugin:1.5.0"
  }
}

You can then apply the plugin in your app project (usually in app/build.gradle):

apply plugin: 'wtf.emulator.gradle'

Token

To run tests you'll need to pass your API token to the Gradle plugin. The recommended way to do so is via defining a EW_API_TOKEN environment variable, it'll get picked up by the plugin automatically. This way you don't have to worry about passing the token to your Gradle build.

Alternatively, you can use the token option on the emulatorwtf extension. For example, to grab the token via a ewApiToken project property:

emulatorwtf {
  token = project.properties.ewApiToken
}

NOTE: hardcoding API tokens in your build.gradle files is not recommended.

Configuration

The emulatorwtf plugin DSL supports the following configuration options:

emulatorwtf {
  // CLI version to use, defaults to 1.2.0
  version = '1.2.0'

  // emulator.wtf API token, we recommend either using the EW_API_TOKEN env var
  // instead of this or passing this value in via a project property
  token = 'AQAA...'

  // where to store results in, they will be further scoped by the variant name,
  // i.e. ./gradlew :app:testFreeDebugWithEmulatorWtf will store outputs in
  // build/build-results/freeDebug
  baseOutputDir = layout.buildDirectory.dir("build-results")

  // Specify what kind of outputs to store in the base output dir
  // default: [OutputType.MERGED_RESULTS_XML, OutputType.COVERAGE, OutputType.PULLED_DIRS]
  outputs = [OutputType.SUMMARY, OutputType.CAPTURED_VIDEO, OutputType.LOGCAT]

  // Always print the ew-cli output the console when running. Useful for debugging.
  printOutput = true

  // record a video of the test run
  recordVideo = true

  // ignore test failures and keep running the build, defaults to false
  //
  // NOTE: the build outcome _will_ be success at the end, use the JUnit XML files to
  //       check for test failures
  ignoreFailures = false

  // devices to test on, Defaults to Pixel7, version 30, gpu auto
  device {
    model = DeviceModel.PIXEL_7
    version = 30
    gpu = GpuMode.AUTO
  }
  device {
    model = DeviceModel.NEXUS_LOW_RES
    version = 21
    locale = "fr_CA"
    gpu = GpuMode.SOFTWARE
  }

  // Set the test timeout, defaults to 15 minutes
  timeout = Duration.ofHours(1)

  // whether to enable Android orchestrator, if your app has orchestrator
  // configured this will get picked up automatically, however you can
  // force-change the value here if you want to
  useOrchestrator = true
  
  // whether to clear package data before running each test (orchestrator only)
  // if your app has this configured via testInstrumentationRunnerArguments then
  // it will get picked up automatically
  clearPackageData = true
  
  // if true, the Gradle plugin will fetch coverage data and store under
  // `baseOutputDir/${variant}`, if your app has coverage enabled this will be
  // enabled automatically
  withCoverage = true

  // additional APKs to install, you can pass in `project.files(...)` or a 
  // Gradle configuration here
  additionalApks = configurations.additionalTestApks
  
  // additional arguments to AndroidJUnitRunner, by default emulator.wtf Gradle
  // plugin will pick these up from testInstrumentationRunnerArguments, however
  // you can override (or unset with null) these values here
  // 
  // for instance to only run medium tests:
  environmentVariables = [size: 'medium']

  // additional arguments to AndroidJUnitRunner, similar to the environmentVariables
  // above, but in this case the arguments will be hidden in the emulator.wtf UI.
  // Use this for passing any sort of secrets - tokens, passwords, credentials, etc.
  secretEnvironmentVariables = [token: 'hunter2']

  // Set to the a minutes value to split your tests into multiple shards
  // dynamically, the number of shards will be figured out based on historical
  // test times. This is a good way to ensure a consistent runtime as your
  // testsuite grows or shrinks - we will adjust the number of shards as
  // needed
  shardTargetRuntime = 2

  // Set to a number larger than 1 to randomly split your tests into multiple
  // shards to be executed in parallel
  numUniformShards = 3
  
  // Set to a number larger than 1 to split your tests into multiple shards
  // based on test counts to be executed in parallel
  numShards = 3

  // Set to a number larger than 1 to split your tests into multiple shards
  // based on historic test time to be executed in parallel
  numBalancedShards = 3

  // Hint the average runtime for a test case in the test suite. This will be used
  // by the sharding algorithm when no historical data is available and shardTargetRuntime
  // or numBalancedShards is used. Defaults to 10 seconds.
  testcaseDurationHint = Duration.ofSeconds(10)

  // Set the granularity level for sharding. Can be ShardUnit.TEST_CLASSES to shard 
  // at the test class level, or ShardUnit.TEST_METHODS (default) to shard at the 
  // test method level.
  shardUnit = ShardUnit.TEST_CLASSES

  // Set to a non-zero value to repeat device/shards that failed, the repeat
  // attempts will be executed in parallel
  numFlakyTestAttempts = 3

  // Whether to reattempt full shards (ALL) or only failed tests (FAILED_ONLY)
  // in case of test failures. Defaults to FAILED_ONLY.
  flakyTestRepeatMode = FlakyRepeatMode.FAILED_ONLY

  // Directories to pull from device after test is over, will be stored in
  // baseOutputDir/${variant}:
  diretoriesToPull = ['/sdcard/screenshots']

  // Enable-disable the test input file cache (APKs etc)
  fileCacheEnabled = false

  // Set the maximum time-to-live of items in the test input file cache
  fileCacheTtl = Duration.ofHours(3)

  // Disable caching test results in the backend
  // NOTE! This will not disable caching at the Gradle task or Gradle build cache level,
  // use sideEffects = true to disable all caching
  testCacheEnabled = false
  
  // Continue after triggering the tests. No outputs will be saved.
  async = true
  
  // Manually set the displayName of the tests. Defaults to the module path + variant name (if there
  // are multiple testable variants)
  displayName = "instrumentation tests"

  // Filter to specific test targets to run, these will be forwarded to the 'am instrument ...' command
  // Read more at https://developer.android.com/reference/androidx/test/runner/AndroidJUnitRunner#typical-usage
  // default: all tests will be run
  targets {
    testClass("foo.bar.Baz")
  }

  // Do not generate the test task for some specific variants
  variantFilter {
    if (variant.buildType.name == 'release') {
      enabled = false
    }
  }

  // Use a specific DNS server instead of the default one.
  dnsServers = ["1.1.1.1"]
  
  // Redirects all network traffic from the emulator instance to the Gradle plugin
  // as if you were running the emulator locally.
  // You can use this to test your app with a local server or an internal
  // environment only accessible to your local machine or CI runner.
  egressTunnel = false

  // Hard-code specific hostname-ip combinations.
  dnsOverrides = [
    DnsOverride.create("example.com", "127.0.0.1")
  ]

  // Makes the machine the Gradle build is running on visible to the emulator under the given ipv4 address,
  // only works together with the egressTunnel option
  egressLocalhostForwardIp = "192.168.200.1"

  // Configure a HTTP proxy to use when making requests to emulator.wtf API
  // these values default to standard JVM system properties `http.proxyHost`,
  // `http.proxyPort`, `http.proxyUser` and `http.proxyPassword` - there's no need to specify
  // them if your Gradle daemon has these props set.
  // NOTE: this is for setting up the test, it has no effect on your tests in the emulator
  proxyHost = "localhost"
  proxyPort = 8080
  proxyUser = "user"
  proxyPassword = "hunter2"
    
  // Configure the test reporters to use.
  // GRADLE_TEST_REPORTING_API - test results will be reported via Gradle Test Reporting API (Gradle 8.13+)
  // and will show up in console summaries, HTML reports, and build scans.
  // DEVELOCITY - test results will be reported via Develocity JUnit importer API.
  // By default no reporters are enabled.
  testReporters = [TestReporter.DEVELOCITY, TestReporter.GRADLE_TEST_REPORTING_API]
}

Common examples

Run tests with multiple device profiles

By default, emulator.wtf runs tests on a Pixel7-like emulator with API 30 (Android 11. If you want to run on a different version or device profile you can specify devices like so:

emulatorwtf {
  device {
    model = DeviceModel.NEXUS_LOW_RES
    version = 23
  }
  device {
    model = DeviceModel.PIXEL_2
    version = 27
  }
}

Run tests with shards

The following example runs tests in parallel using 3 separate shards and stores the outputs from each shard in a separate folder under app/build/test-results:

emulatorwtf {
  numshards = 3
}

Use Gradle-managed devices

The plugin supports configuring your devices via Gradle-managed devices.

  1. Enable custom devices in gradle.properties when using AGP version 8.2 or lower:

    android.experimental.testOptions.managedDevices.customDevice=true
    
  2. Configure the device(s) in your module level build.gradle file:

    Kotlin DSL
    import wtf.emulator.ewDevices
    import wtf.emulator.DeviceModel
    
    android {
        testOptions {
            managedDevices { 
                ewDevices {
                    register("ewPixel7api33") { 
                        device = DeviceModel.PIXEL_7
                        apiLevel = 33
                    }
                }
            }
        }
    }
    
    Groovy DSL
    import wtf.emulator.gmd.EwManagedDevice
    import wtf.emulator.DeviceModel
    
    android {
        testOptions {
            managedDevices {
                allDevices {
                    register("ewPixel7api33", EwManagedDevice) {
                        device = DeviceModel.PIXEL_7
                        apiLevel = 33
                    }
                }
            }
        }
    }
    
  3. Optional: configure relevant emulatorwtf {} options in your module level build.gradle(.kts) file as described above in previous examples.

To use these devices to run your tests, run the following Gradle task: {deviceName}{BuildVariant}AndroidTest. For example:

./gradlew ewPixel7api33DebugAndroidTest

Creating baseling profiles with Gradle-managed devices

You can set up baselines profiles in the same way you would do with local emulators and configure the device(s) that you want to run on via GMD definitions shown in the example above.

Your final configuration could look like this:

Kotlin DSL
import wtf.emulator.ewDevices
import wtf.emulator.DeviceModel

android {
    testOptions.managedDevices.ewDevices {
        register("ewPixel7api33") {
            device = DeviceModel.PIXEL_7
            apiLevel = 33
        }
    }
}

baselineProfile {
    managedDevices += "ewPixel7api33"
    useConnectedDevices = false
}
Groovy DSL
import wtf.emulator.gmd.EwManagedDevice
import wtf.emulator.DeviceModel

android {
    testOptions.managedDevices.allDevices {
        register("ewPixel7api33", EwManagedDevice) {
            device = DeviceModel.PIXEL_7
            apiLevel = 33
        }
    }
}

baselineProfile {
    managedDevices += "ewPixel7api33"
    useConnectedDevices = false
}

Create multiple test run configurations

You can create multiple test run configurations with different device and test target settings. This allows you to run different subsets of tests on different devices, optimizing your test execution based on your needs.

The configurations derive from the base default configuration specified in the emulatorwtf {} block.

Here's a snippet that defines multiple test run configurations, a default one, a smoke test suite for quick validation and a longer end-to-end test suite:

emulatorwtf {
  // default to two devices
  device {
    model.set(DeviceModel.PIXEL_7)
    version.set(35)
  }
  device {
    model.set(DeviceModel.PIXEL_7)
    version.set(24)
  }

  // don't run any tests annotated by E2eTest by default
  targets {
    excludeAnnotation("com.example.E2eTest")
  }

  configurations {
    // smoke test suite
    create("smoke") {
      // only run the SmokeTest target
      targets {
        annotation("com.example.SmokeTest")
      }
      // run smoke tests only on 35
      device {
        model.set(DeviceModel.PIXEL_7)
        version.set(35)
      }
    }
    // end-to-end test suite, runs on both devices configured above
    create("e2e") {
      // only run E2E tests
      targets {
        annotation("com.example.E2eTest")
      }
    }
  }
}

This will create 3 separate test*WithEmulatorWtf tasks:

  • :app:testDebugWithEmulatorWtf - runs on 2 api versions and ignores anything with the @E2eTest annotation
  • :app:testSmokeDebugWithEmulatorWtf - runs on a single api version and only includes tests with the @SmokeTest annotation
  • :app:testE2eDebugWithEmulatorWtf - runs on 2 api versions and only includes tests with the @E2eTest annotation

Compatibility

The plugin is compatible with any working combination of these ranges:

Component Oldest Newest
JDK 17 24
Gradle 8.0 9.3.1
Android Gradle Plugin 8.1.0 9.1.0-alpha09

NOTE: only the latest of any prerelease versions (alpha, beta, rc) is supported.

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