This example shows how to use Kotlin/Native in the multiplatform world.
This sample based on the multiplatform documentation. If you have questions about the structure or how it works take a look at the documentation there.
To compile the project from Xcode just open
iosApp/iosApp.xcodeproj and run the application.
The swift tests also can be executed from Xcode.
To compile a framework for ios simulator from the command line execute:
> ./gradlew :greeting:build
To compile the framework for a device use the
device project property:
> ./gradlew :greeting:build -Pdevice=true
To run kotlin tests (including the common ones) on an iOS simulator execute:
> ./gradlew :greeting:iosTest
By default the
iPhone 8 simulator is used. One can change this setting using the
iosDevice project property:
> ./gradlew :greeting:iosTest -PiosDevice='iPhone 7'
The application can be built and executed on a device or emulator using Android Studio 3.2 or higher. One can also compile the application and run tests from the command line:
> ./gradlew :androidApp:build