AndroidViewToGLRendering
Demo for rendering android views to OpenGL texture
It uses OpenGL ES 2.0 to render Android's View in real time

How to use
Init GLSurfaceView as usual
Create a subclass of ViewToGLRenderer and set it to the GLSurfaceView instance
Extend the View you'd like to be rendered to GL texture
Provide an instance of ViewToGLRenderer to the View
Override the View's onDraw method to draw it to the canvas provided by ViewToGLRenderer.onDrawViewBegin() method
Also make sure fragment shader includes the following directive alongside with the correct sampler:
#extension GL_OES_EGL_image_external : require
uniform samplerExternalOES u_Texture; // The input texture.
Inspired by
This stackowerflow question: http://stackoverflow.com/questions/12499396/is-it-possible-to-render-an-android-view-to-an-opengl-fbo-or-texture
The research found on this site: http://www.felixjones.co.uk/neo%20website/Android_View/
Also some routine code snippets were used from Lesson 4 of this project: https://github.com/learnopengles/Learn-OpenGLES-Tutorials
Feedback
Feel free to leave a comment if rendering is not working as expected on any particular device
